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Stronghold 2. 00. Wikipedia. Stronghold is a historic real time strategy game developed by Firefly Studios in 2. The game focuses primarily on conquest and expansion through military pursuits, but also provides space for economic strategy and development. There is both an economic and a military campaign to be played and both are discussed in the game manual. The game takes place in Medieval Britain around the time of 1. GOG. com is a digital distribution platform an online store with a curated selection of games, an optional gaming client giving you freedom of choice, and a vivid. Browse and play mods created for all games at Mod DB. Call of Duty Clue Murder at Boddy Mansion Call of Duty United Offensive Codename Panzers Phase One Call of Duty 2 Codename Panzers Phase One Demo. Stronghold Crusader 2 The Siege of Minas Tirith castle from Lord of the Rings. 2002 Pontiac Firebird Formula Nhra Edition. Watch more Stronghold Crusader 2 Castle Sieges http The. Stronghold-Crusader-pc-download-free-660x330.jpg' alt='Play Stronghold Crusader Game' title='Play Stronghold Crusader Game' />The Stronghold series of games from Firefly Studios began in 2001 as a promising new franchise with a focus on defensive strategy. It was an intriguing. Legends Live On Following the recordbreaking launch of NBA 2K16, the NBA 2K franchise continues to stake its claim as the most authentic sports video game. Stronghold Legends is a 2006 realtime strategy game by Firefly Studios. It follows in the series of Stronghold and Stronghold 2. Stronghold-Crusader_screen.jpg' alt='Play Stronghold Crusader Game' title='Play Stronghold Crusader Game' />As well as earning many favourable reviews from reviewers such as PCGamer and Game. Spy, the game continues to boast a large community, who edit and create various material through the in game Map EditorScenario Creator. Because of its popularity, the game spawned five sequels Stronghold Crusader, Stronghold 2, Stronghold Legends, Stronghold 3 and Stronghold Crusader II. GameplayeditIn Stronghold, the player takes the role of a lord in a kingdom. The goal is to create a stable economy and a strong military to defend against invaders, destroy enemy castles and accomplish the mission objectives. Stronghold contains several modes of gameplay, with both combat and economic missions. The main game mode is the military campaign, which is based upon a map of England. The backstory to the campaign explains that the King was captured and held for ransom while invading a neighboring barbarian kingdom. Four Lords take control of the Kingdom, dividing it into their personal territories. The player is represented by a young, inexperienced commander, whose father is killed in an ambush by one of the villains. This updates Stronghold Crusader retail version of Stronghold Crusader to v1. The patch includes a number of features and bug fixes. Details for this. This page contains Stronghold Crusader Extreme cheats, hints, walkthroughs and more for PC. This game has been made by FireFly Studios and published by Gamecock Media. He is helped by two lords remaining loyal to the king. The player has to regain control of the Kingdom by reconquering counties from rival lords one by one. The player has to defeat each of the four Lords in the campaign, receiving help from the King once he has been successfully ransomed mid game. An economic campaign is set after the main campaign, where the player re constructs parts of the Kingdom. The player is set goals to complete against a variety of obstacles, such as bandits and fire. Other game modes are single mission combat and economic scenarios, where the player has to complete either military or economic goals. A Siege mode is included in the game, where the player may attack or defend several historical castles. Free build mode is another game mode here the player has the option of building a castle without any objectives. More scenarios can be created for the game using the built in map editor. Stronghold does not use a rock paper scissors system for game balance, instead opting for a soft counter system. Combat in Stronghold is based on a strength and hit point system. There are a variety of unit types in the game, with each successive unit being stronger, and hence more expensive, than the preceding unit, in general. Even though the expensive units are stronger in combat, all units have abilities that are necessary to defend the castle, both melee units such as the basic spearman and the stronger swordsman, and ranged units such as archers. The game also contains support troops such as engineers, who provide additional combat options such as constructing siege engines. Unlike other strategy games there are no counters for units, and units do not take up space, allowing them to overlap each other. Several non combat characters can fight against enemy units, although most have no ability to fight. Injured soldiers remain injured for the rest of the game there is no healing system and it should be noted that since the Lord is the central figurehead of the players kingdom, despite being a powerful fighter, should he die, the game is automatically lost. Simulated FireeditFire plays a main role in the Stronghold storyline, as in certain missions, igniting pitch is almost necessary for survival. Also, there are certain trigger events that start fires. Fires spread very quickly, and a flaming building can ignite people or other buildings. Fires will only go out if all sources of fuel are consumed, or if the fire itself is extinguished by fire watches. Fires can spread over small boundaries of water. In most RTS games, fire appears on buildings as an indicator of damage for example, if a building is damaged enough it would catch fire, but not necessarily sustain damage from that fire. In some games, such as Starcraft, some buildings damaged to a certain extent will catch fire and continue to take damage from it until they are repaired or the fire destroys them. In Stronghold, buildings that are damaged by siege weapons or are torn down would not catch fire instead, they lose hit points until they collapse, with the indication of damage being visible signs of cracks and damage throughout the building. However, boiling oil pots, if destroyed, would start a small fire where they were built. Contrary to many RTS titles, where fire plays a secondary, eye candy role, fire in Stronghold is an actual gameplay element. For instance, the player is subtly encouraged to build wells against enemies that like to use fire attacks. Map EditoreditAn in game map editor was included with the game. Rather than incorporating a proprietary scripting language, the editor has a WYSIWYG interface designed for use by all users. ReceptioneditStronghold was a commercial success, with global sales of 1. In the United States alone, Stronghold sold 2. August 2. 00. 6, after its release in October 2. It was the countrys 9. It received a Silver sales award from the Entertainment and Leisure Software Publishers Association ELSPA,1. United Kingdom. 1. It was generally well received by critics and reviewers, earning an average professional score of 8. The graphics were praised by a number of reviewers Game. Spot said of the graphics, The buildings look good, but not great, and the same can be said of the units, adding that The animations are well done. IGN disagreed to a degree, saying Animations are a bit choppy, and commented on the overall state of the graphics This isnt the prettiest game ever by a longshot, but its good enough that your eyes wont burn. Game. Zone gave high praise to the graphics, saying that the environments were wonderful and commenting on the good animation of the characters. Game. Spot did not say much on sound, but noted that the Soundtrack is dramatic. Game. Spy was neutral on its review of sound, saying that. Stronghold was a nominee for Computer Gaming Worlds 2. Best Strategy Game award, which ultimately went to Kohan Immortal Sovereigns. The editors called Stronghold extraordinarily creative and unique. SequelseditThe initial success of the game led to several standalone sequels. Stronghold CrusadereditThe second installment, Stronghold Crusader, was released in September 2. The gameplay is similar to the first game, but with enhanced RTS elements and with all maps and missions set entirely in the Middle Ages in the Middle East. The focus was radically influenced by fortification and siege technologies developed during the Crusades. The entire campaign, as well as the Conquest Trail game mode, takes place during the Third Crusade. Unlike the original Stronghold, however, there are four separate, linear campaigns. The game does take history into effect Saladin and Richard I of England are present as the games AI characters for the player to side with or against, together AI personalities.